Understanding react-native-reanimated: A hands-on approach - Part 2

In Part 1 we learned some fundamentals of react-native-reanimated, its declarative syntax and its working under the hood by creating a simple Accordion. If you missed the first part, it will be better if you visit it and come back here as lots of concepts covered there will be referred here in this article. In this blog, we'll understand how to perform translation transformation by creating a shiny effect on the progress bar using react-native-reanimated. So, let's get started. Pre-requisites: Basic knowledge of react-native Basic knowledge of react-native-reanimated from the previous article Initialize project: Let's create our project by running:

Understanding react-native-reanimated: A hands-on approach - Part 1

React-native's Animated library is a simple and powerful library to add animations in your react-native app. But it has few limitations when it comes to gesture-based interactions. To overcome these limitations, we have an alternative, react-native-reanimated library by Krzysztof Magiera Using react-native-reanimated, we declare our animations in JavaScript, in our React Native application code, but run them on UI thread. It provides much greater flexibility and control over our animations and is also backward compatible with the Animated library. But this flexibility comes at a cost of declarative syntax which involves a bit of learning curve. In this blog, we'll